BRender Tutorial Guide:8 BRender Tools
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8 BRender Tools

3DS2BR
GEOCONV
DXF2BR
TEXCONV
MKSHADES
MKRANGES
PALJOIN
VIEWPAL
Importing Models into BRender
A number of tools are provided to assist you in pre-preparing data for use in BRender programs:

You were introduced to 3DS2BR, GEOCONV and TEXCONV in Chapter 7. They will be discussed in more detail here. DXF2BR converts AutoCad files to BRender format. MKRANGES, MKSHADES, PALJOIN and VIEWPAL are used in 8-bit indexed mode to construct and view user defined palettes and shade tables.

The techniques described in this chapter for importing models and textures are summarised in Figure 40. These techniques are intended as illustrative examples of how you might approach the task of importing models, materials and textures (and that of palette management if working in 8-bit mode). You should devise your own strategy, according to the requirements of your application, and adapt the above techniques to your needs.



Figure 40


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